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Silverwear VR Player is a subscription-based service for stereoscopic 360° videos for Oculus Go and PicoVR headsets. For its creation Italian development company, 33MnT was looking for a reliable partner with distinctive expertise in VR application development, so they reached N-iX Game & VR.

Unreal Engine


33MnT came up with the idea to create a Silverwear VR Player, a streaming service designed specifically to view stereoscopic 360° videos. The content available in the service should be divided into Categories (like Elderly, Traveling, Entertainment and so on) and access to each category can be obtained by paying a monthly subscription fee.

The client had a clear vision of the end-product while our team had to solve the following tasks:

  • Develop a multi-platform application. Silverwear VR Player should be available at Oculus Go and Pico VR headsets and be ready to port to other VR platforms.
  • Design online service with offline mode support to make service usable in the regions with a low internet connection.
  • Full-stack application development.
  • Create a few stereoscopic 360° videos for the elderly care category for a proof-of-concept test run.  The first experience should put the user in the middle of the blooming meadow. The second experience is a relaxing boat ride on a tranquil river.


To embody our Client’s business idea N-iX Game & VR team has taken the following steps:

  • UX prototyping. Before writing a single line of code we’ve prepared an interactive UI/UX prototype with design mock-ups to make sure that future product corresponds with its end user’s expectations and needs.
  • Full-Stack development. N-iX team put maximum effort into developing every part of Silverwear VR Player, from its native and straightforward interface to functional and flexible Admin Tool.
  • Architecture evaluation. One of the business requirements was to make sure that Silverwear VR Player service should be able to operate in the areas with a low or unstable Internet connection. To fulfil that requirement we designed an architecture that allowed seamless switch between online and offline modes.
  • Multiplatform support. The client application of the Silverwear service is based on a Unity engine to guarantee service will work on both Oculus Go and Pico VR headsets and can be easily ported to other VR platforms in the future.
  •  Pre-rendered 360° video creation. While developers worked on the service, a dedicated artist worked on creation of the two non-interactive relaxing CG video experiences which also become the first content pieces available through the service. Both experiences were created using Unreal Engine 4 and rendered using only in-house computing powers.


N-iX Game & VR Delivered full-stack development of Selvearwear VR media service, which included: 

  • UX prototyping,
  • development of Client Application for VR headset,
  • development of Backend part,
  • creation of 2 Stereoscopic 360° videos,
  • multiplatform support,
  • offline and online modes.


Let’s start with an in-depth analysis of your idea and a high-level quote and project plan for your project. Once we smoothen all the rough edges we can proceed to the complete design, development, and production of your game, followed by release and post-release support.

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