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LET’S CREATE GAMES

We know how to make successful games from pre-production and concept to release and beyond.

OUR CLIENTS

WHAT WE OFFER

OUR PROJECTS

CLIENTS SAY

Supermassive Games have been co-developing tools and projects with N-iX for several years. We have a very solid long-term relationship with N-iX and their team members feel part of Supermassive. Their team is very committed and overall N-iX is a great co-development partner. They aim for the same high quality and standards we do.

Technical Director

We have been working closely with N-iX for a couple of years now, on multiple projects. N-iX are quick, they’re reliable and receptive to the feedback we may have. We are happy with the quality of their work, and the communication with the management and leadership has made our everyday work and collaboration easier.

Anton Wittberg
Art Producer

N-iX helped us design tank skins for holidays and gaming events. The work was challenging yet fun. All the tasks required full immersion into the creative process and multiple sketches. We’d like to say a special thank you for the support of the ‘War Child Armistice 2018’ charity event. The camo skins created by N-iX artists enabled us to raise money for 1290 children affected by the military conflict.

Yury Rohach
Outsourcing Manager

Partnering with N-iX has been one of the best decisions we’ve ever made as a company. They’ve repeatedly shown themselves to be skilled, responsive, fast, and flexible.

Andrey Yanyuk
CEO Tempo Storm

We did our homework before picking N-iX as our game dev and art partner, and we got exactly what we hoped to find. Their team is professional, prompt and are in daily communication but more importantly they are enthusiastic, love the project, seek creative solutions and go above and beyond to help us envision, design and produce amazing gaming experiences. We are looking forward to many more projects together!

Andrew Trese
Creative Director

We have worked with N-iX on art asset and production support for quite a few projects and are very happy with the value, service and quality they provide. Communication and feedback are fluid and they are willing to flex when we need them to. They have been an important ingredient in our ability to meet our client needs.

Jean Kaptur
COO

Sports VTS turned to N-iX when we were looking for a firm that could handle the development and implementation of “cutting edge” elements in Virtual Reality and Simulation Training. They haven’t disappointed. The quality of the work and attention.

Ted Sundquist
President/CEO

N-iX’s experience with application design and build has made them a valued partner. In addition to technical proficiency in both front and back end development, they are reliable, very professional and work hard to meet our deadlines – enabling us to make headways on our key initiatives.

Anna Oandasan
Program Director

N-iX has been a staunch partner for DECA from game transition to feature development and continues to be pivotal for us in continuing the success of Gods and Glory.

Chris O’Kelly
Executive Producer & Head of Partnerships

We worked with N-iX for almost a year and have found them to be reliable, competent, and very talented. Feedbacks were met with efficiency, and it was a pleasure to exchange with them daily. We had a great time operating with them and won’t hesitate to work with them in the future!

Lena Couty
Junior Producer

In N-iX we found the excellence and top competence required to build our ad tech platform for the media of tomorrow. On top of that we have integrated with the team on levels required to not only develop state-of-art technology, but having fun while doing it.

Niklas Bakos
CEO

Flexible, extremely professional, and reasonably priced. N-iX team really went the extra mile to understand our game and deliver top work while respecting our budgetary needs. Wonderful to work with and very much want to do so again. Can’t recommend them enough!

Esteban Jose Salazar
VP of Business Development & Production

HOW YOU BENEFIT

Certified specialists

N-iX Games is an official partner of Microsoft Xbox, Sony PlayStation, and Nintendo Switch, with development kits at hand if you need to go console. Our studio is an Authorized Unreal Engine Training Partner of Epic Games. We’ve built a solid expertise with this engine and share it with others. As an Advanced Consulting Partner in the AWS Partner Network, N-iX can help you build and run projects on cloud.

Strong managment

Our adept management team ensures a dynamic approach by accommodating methodologies such as Waterfall, Agile, Kanban & Scrum, etc. With a deep understanding and application experience of these practices, our specialists seamlessly adapt to your company’s established procedures or enhance your processes based on your unique needs.

Adaptive scaling

N-iX Games prioritizes long-term commitment to our customers’ projects and tends to scale our team with their arising demands. Following a thorough assessment of the production pipeline and alignment of budget, we will strategically structure your team to efficiently meet your product requirements.

WHO WE ARE

In 2012, we started as a separate unit of N-iX, an international software development company. Today we are a large studio and have established productive years-long partnerships with some of the most renowned game developers. With a prime focus on Co-Development, Unreal Engine, and Art Production, we also offer various custom services to suit the evolving needs of modern large-scale projects.

OUR HISTORY

moving forward

In partnership with our sister company, Wild Fields, we launched our project, Speed Crew, now available on PC, Xbox, PlayStation, and Switch platforms. We are expanding our Unreal Engine course offerings to Europe, and now also offer customized training solutions for businesses. Throughout the year, we participated in numerous gaming events and are thrilled by the future prospects. Additionally, we underwent a brand renovation, officially rebranding to N-iX Games!

2024

Sharing Knowledge

We opened an Unreal Engine training course and by the end of the year became the first Unreal Authorized Training Center in Ukraine. Each month, a dozen of new students graduate from our program. Some have received offers to join our crew as Unreal Engine developers. We are continuously improving our training programs and planning to expand our offerings even further.

2023

STAND WITH UKRAINE

When the war broke out, N-iX acted swiftly to ensure the safety of our team members and their families, relocating them to safe regions. We quickly resumed full-fledged work and over the year, N-iX contributed $1.8 million, 50+ Starlinks, and 35+ cars to Ukraine’s fight for Independence. In September, our Studio received $100,000 Epic MegaGrant and decided to establish an Unreal Engine training center for aspiring developers in Ukraine.

2022

NEW HORIZONS

N-iX Game & VR Studio has grown by 50% this year – now we’re a team of 240+ specialists. In 2021, we launched a new website and broadened the scope of our services with blockchain, metaverse, and cloud solutions development. Our studio started cooperation with Supermassive Games and signed an agreement with National University “Lviv Polytechnic” to run an Unreal Engine course for students.

2021

CHALLENGES & ACHIEVEMENTS

Despite the challenges of 2020, we had a successful and eventful year. We delivered a big mobile project for Wargaming and kicked off with Vector Suite, Crazy Labs, and Deca Games. We opened a new office, switched to remote work, and vastly expanded our team. Today, our studio holds more than 120 people!

2020

WE’RE NOW A HUNDRED

Started working with Trese Brothers on Cyber Knights: Flashpoint and helped them with the Kickstarter campaign. We cooperated with C4X Discovery and PIXO VR and continue doing so to this day. Our studio became a sponsor of Games Gathering conference, a huge gaming event in Ukraine.

2019

BIG PROJECTS

2018 was about big projects and new partnerships. We started working on Wargaming’s World of Tanks and created many unique tank styles; together with Woodbine Entertainment, we built the first-of-its-kind horse betting app; partnered with Tempo Storm to develop their deck-building game, the Bazaar.

2018

50 EMPLOYEES!

We delivered more than 50 projects and presented our Studio at GDC and Game Connection. Expanded our VR expertise to location-based VR Arcades with the integration of custom-made hardware, and started building Adverty – a Mixed Reality and mobile ad platform for seamless ads. Started long-lasting cooperation with Paradox Interactive to work on their expansion for Stellaris.

2017

BREAKING NEW GROUND

N-iX Game & VR Studio is over 25 people! We successfully delivered two big turnkey mobile projects, started over 15 new projects together with our partners, including a breakthrough VR Quarterback simulator. We also finally set up an Optitrack-based Motion Capture room at Lviv Headquarters.

2016

OUTSOURCING AND VR

Finally, fully formed as a unit within N-iX, our studio started service provision as a co-development team. We successfully delivered a bunch of projects to our first clients. In addition, we established a VR direction as a part of the game development department’s R&D.

2015

FIRST RELEASE

Elements: Epic Heroes was launched in cooperation with Korean publisher Gamevil. The game got featured on Play Store and App Store, generated over 3 million downloads, and won the title of “Best game in South Korea of 2014”. Post-release updates in development.

2014

NEW GENRES

Part of the team worked on a 2D mobile runner-game that was presented and praised at the Casual Connect Kyiv conference. Later that year, we started the development of Elements: Epic Heroes – a huge action/RPG with unique online mechanics. We were around 15 people back then.

2013

WE ARE OPEN!

N-iX, a leading Eastern European software development company, has started investing in game development and production. Enthusiastic and passionate, we are looking forward to making our own products! Our initial idea was to make innovative geo-location mobile games and we began prototyping in that direction.

2012

LAST FROM BLOG

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