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BACK

GAME ENGINEERING

With years of experience in Unreal Engine and Unity, we can reinforce your project with qualified programmers and strong technical direction. 

ABOUT US

N-iX Games development department boasts over 70 skilled engineers, specializing in end-to-end game development for large-scale projects. With a wealth of experience dating back to 2012 and expertise in both Unity/C# and Unreal Engine/C++, we provide deep technical, strategic, and creative insights that will significantly enhance the output of your internal team.

Our in-house programming team includes a range of experts, from versatile generalists to niche specialists, such as rendering programmers, custom tool engineers, engine architects, AI specialists, gameplay developers, etc. This allows us to custom-build a team tailored specifically to the requirements and goals of your project, ensuring a perfect fit and exceptional results.

  1. Windows & Mac OS
  2. PS4 & PSS
  3. Xbox One & Series
  4. VR headsets
  5. Nintendo Switch
  6. Android, IOS, Fire OS
  7. HTML 5

ENGINES WE WORK WITH

OUR PROJECTS

WHAT WE OFFER

Project starter program

1Project
bootstrap
Sprint 0 (1 week)
  • Project requirements
  • Environment configuration
  • Alignment on requirements and responsibilities
  • Project architecture analysis
  • Improvement plan (optional)
2Team
onboarding
Sprint 1 (2 weeks)
  • Start staffing depending on the project needs
  • Project development plan
  • Risk identification, risk mitigation plan
  • Cross teams sync up: Production, Programming, Design, Art
3Acceleration
Sprint 2-4 (2 months)
  • Initial staffing complete
  • The project and risk planning are complete
  • The team commences work
  • Team integration. Architecture, roadmap, milestones, and teams alignment
4Quality
check
Sprint 5-7 (2 months)
  • Work in progress.
  • Regular quality control and increments verification
  • Executive
    Producer
  • Technical
    Director

Stays with the project

Offboards, and occasionally runs quality checks and excellence procedures

5Further
development
  • Processes are set up.
  • The programming team is working and continuously delivering planned results

Stays with the project

Offboards, and occasionally runs quality checks and excellence procedures

Stays with the project

Offboards, and occasionally runs quality checks and excellence procedures

During this engagement period, the Technical Director will:

  1. 1 st Maintain consistent and close communication with your technical leadership to synchronize our workflows and streamline the onboarding process.
  2. 2 nd Clearly articulate and share the technical vision with all team members, ensuring everyone is aligned and moving towards the same goals.
  3. 3 rd Provide mentorship and training to team members across all technical areas, actively participating in the staff performance review process to foster growth and development.
  4. 4 th Monitor the progress of projects diligently, swiftly addressing and mitigating any critical issues that may impact team performance.
  5. 5 th Identify and address any talent and expertise gaps within the team, proposing solutions that enhance overall work efficiency and project output.

GET IN TOUCH

Let’s start with an in-depth analysis of your idea, a high-level quote, and project plan. Once we smoothen all the rough edges we can proceed to the complete design, development, and production of your game, followed by release and post-release support.

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