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Xenko VR is a real-time VR demo created for a Japanese software company, Silicon Studio, to showcase the best features of Xenko game engine. Silicon Studio reached N-iX Game & VR to entrust the production of this project from start to end.

Art Production
Silicon Studio


Silicon Studio required a visually appealing game demo for the GDC 2016 and GDC 2017. They wanted to showcase the physical-based rendering capabilities of Xenko, an open-source game engine. We cooperated with Silicon Studio on several projects and had a hands-on experience with Xenko. That’s why art production was delegated to our team.


N-iX Interactive was responsible for the artistic part of the demo. Our team created a highly detailed game character with animations and other gaming assets. Here’s the overview:

  • Photo-real third-person sci-fi character;
  • Character animations;
  • Game level in the extraterrestrial setting;
  • Detailed props and scenery, e.g. movable drones.


Xenko StarBreach drew a lot of attention both at the GDC 2016 and GDC 2017. Artists and game programmers who attended Xenko stand highly praised stellar artwork delivered by our team. Silicon Studio was delighted with the work N-iX Game & VR delivered and extended our cooperation furthermore.


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Let’s start with an in-depth analysis of your idea and a high-level quote and project plan for your project. Once we smoothen all the rough edges we can proceed to the complete design, development, and production of your game, followed by release and post-release support.

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