World of Warships: Legends is a free-to-play naval action MMO that delivers intense, fast-paced maritime combat on consoles, PC, and mobile devices. Players command a massive fleet of over 600 meticulously detailed 20th-century warships – spanning destroyers, cruisers, battleships, and aircraft carriers – in tactical 9v9 battles.
The game focuses on positioning, teamwork, and careful shot timing. World of Warships: Legends combines action-packed strategy with deep progression, allowing players to customize their playstyle using a robust lineup of over 150 unique historical and special Commanders. Each ship (whether a destroyer, cruiser, battleship, or aircraft carrier) is built with a lot of attention to historical detail, so visuals play a big role in how the game feels.
In May 2026, the game expanded beyond consoles and mobile with a full launch on PC via Steam and Xbox, supported by cross-progression that lets players carry their fleet and progress seamlessly across every platform they play on.
After several years of working with Wargaming on World of Tanks and Blitz, we already shared a stable workflow and communication process. That made it easy for our artists to join the World of Warships: Legends production pipeline.
We worked on marketing materials and cover art depending on the needs of each update. The focus was on reliability and consistency – delivering assets that fit the game’s style, met technical requirements, and were ready for integration without rework. Every asset went through Wargaming’s review pipeline, and our team made adjustments when needed to keep everything consistent with the established look of the game.
Let’s start with an in-depth analysis of your idea, a high-level quote, and project plan. Once we smoothen all the rough edges we can proceed to the complete design, development, and production of your game, followed by release and post-release support.