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Imperator: Rome is the latest grand strategy game (GSG) developed by Paradox Development Studio and released in April 2019. Imperator: Rome returns the player to the start of the Imperial Era and offers to choose a nation to turn it into a splendorous empire, by sword and diplomacy. N-iX Game & VR Studio provided Game art production and 3D modeling for this project.

Art Production
Paradox Development Studio
Paradox Interactive


N-iX Game & VR cooperated Paradox Interactive with their previous GSGs, including Stellaris, Europa Universalis IV, and Hearts of Iron 4, that’s why they decided to continue and extend our partnership. One of the required tasks for Imperator Rome was to make a series of artworks performed as an imitation of a mural made on a marble surface, to make stories about rebellious generals and ambitious politicians more believable.

In addition, Paradox Interactive required 3D modeling of ships, unique for every culture, and various cities represented on the global map.


Art Production. Paradox Interactive required N-iX Game & VR Studio to perform many artworks to illustrate in-game events and military traditions of different cultures, represented in the game. The key feature was to copy the antique style with its low contrast and a limited array of colors, to make them look like murals on marble.

3D Modeling. Before following the distinctive pipeline, the N-iX team had to put some effort into the historical research. Our team managed to recreate the antique architecture of the past in models of towns, cities, and various wonders, which didn’t live to see this day. N-iX team created a good deal of historically accurate models of ships, each with different construction and style, to represent fleets of in-game nations.


  • Production of eye-appealing game art, using distinctive techniques to meet the client’s requirements.
  • Development of high-quality 3D models, according to tight production schedule and guidelines.
  • Production of historically accurate 2D art, within tight release deadlines.
  • Proactive collaboration with the partner ensuring continuous feedback and workflow optimization.

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Let’s start with an in-depth analysis of your idea and a high-level quote and project plan for your project. Once we smoothen all the rough edges we can proceed to the complete design, development, and production of your game, followed by release and post-release support.

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