
Silicon Studio required a visually appealing game demo for the GDC 2016 and GDC 2017. They wanted to showcase the physical-based rendering capabilities of Xenko, an open-source game engine. We cooperated with Silicon Studio on several projects and had a hands-on experience with Xenko. That’s why art production was delegated to our team.
N-iX Interactive was responsible for the artistic part of the demo. Our team created a highly detailed game character with animations and other gaming assets. Here’s the overview:
Xenko StarBreach drew a lot of attention both at the GDC 2016 and GDC 2017. Artists and game programmers who attended Xenko stand highly praised stellar artwork delivered by our team. Silicon Studio was delighted with the work N-iX Games delivered and extended our cooperation furthermore.
Let’s start with an in-depth analysis of your idea, a high-level quote, and project plan. Once we smoothen all the rough edges we can proceed to the complete design, development, and production of your game, followed by release and post-release support.