OBJECTIVES
Cyber Knights: Flashpoint is the second part of the Cyber Knights franchise the events of which take place 14 years later, in the dystopian cyberpunk future of 2231. The game combines tactical elements (like stealth, hacking, and tense turn-based combat), near-infinite variability of a playthrough, consequential story choices, and rich character creation and development options.
Trese Brothers have chosen N-iX Games among 14 other candidates. They admired our approach and believed that our company is reliable enough to be entrusted with the entire art production for such a big project. Our task was to come up with concepts and 2D arts, 3D models and animations, and eye-catching visuals for the Kickstarter campaign.